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ZanyOnePip

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Note To Self

1 min read

Never post angery vent comments in PodFrog deviation comment section, he kinda blocked me after this.

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OK Quinnstix

2 min read

Dear QuinnStix can you please unblock me, I called out WillowsBuggy for getting me banned from the TKL discord server, by banning me from your own server for calling him out for getting me banned from another server your only making things worse. Now thanks to him I am unable to commission Quinn or even view Quinn's art. I don't care if Willows hates me I just want the ability to commission Quinnstix back and look at his art. The Reason I had been banned from the TKL server was that I was calling Willows out for a mean DM he sent to me (then blocked me before I could reply, so I called him out on the server) and the fact I had shared with him a news article.


I've been in active contact with people willing to sue YouTube and other sites for all the years of abuse such as bending over backwards to defend EDP445, letting RIAA musicians and other official content creators show lady tits and other objectionable content age-gate free, banning Mumkey Jones, and using blatant bias with bad faith in moderation decisions against conservatives and independent content creators.


When a tech company is finally sued i think I'll be owed a apology for all the users blocking me and discord server bans over my political posts exposing big tech censorship.

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This is The Struggle for Azeroth Mod, a series of Custom Melee Maps for Warcraft 3 that adds naval functions and even custom factions. We say this is a mod is because multiple custom melee maps are included. One of the custom factions is the Eastern Horde which can be selected (the other selection is the Eastern Alliance which has some hero reskins) when one plays as the Human faction with one of the Custom Maps this mod includes. For some reason the Eastern Horde faction seems to consist of elves (usually when one thinks of Warcraft the Horde is things like Orcs, Ogres, Trolls, Goblins, and Undead, but yeah Blood Elves are a thing too in the Horde). a Elven Archer unit replaces the rifleman, There is also the Ballista Siege Unit that can be upgraded with impaling bolts that can go through enemies to hit more enemies and even be used to attack trees, Catapult which can be upgraded to leave behind disease clouds, Mana Wagon (effectively a magic battery that recharges the mana of magical units). This faction also has access to the Frigate, and Battleship units with their own unique skins. Hero Units Include Blood Knight (A term on TvTropes for a combat happy, bloodthirsty character), and Apothecary (not shown, can send your forces into a unholy frenzy, which is basically using stimulants before a fight)


Disclaimer: for ease of uploading/file size, certain portions of wait times have been edited out. I'm also uncomfortable thinking if among the civilians we slew offscreen for the Glyphs were kids and not typical fantasy dwarves and gnomes. IRL I cannot stand crimes against young people.


The mod/map can be found on HiveWorkshop.

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The Forsaken are a faction from the Warcraft Universe, which are intelligent undead that broke away from the Lich King Ner'zhul influence. I used some cheat codes as to showcase this faction faster.


Units include: Servant which is a unit that builds and harvests gold, Phantom which can build defensive towers and harvest lumber, Dark Rogue the basic melee unit, Empusa (a ranged unit), Bone Walker (Heavy melee unit), Spectre (a spellcaster that can combine into the more powerful Apparition unit), Apothecary (another spellcaster I DO NOT go into the description of the abilities in the video), Deathguard (A support spellcaster), Onager (a long-range siege weapon that leaves behind a corrosive puddle), Beleaguer (short-ranged siege weapon), Gorgon (anti-air attack creature), Blightwing which is a mounted skeleton archer, Val'kyrz (flying support warrior), and Wraithblade (a stealth unit that can see invisible units),


Heroes are: Exterminatior which deals damage over time and has powers that can summon units, Scourge (it's abilities have "versatile roles" and it's icon resembles a evil clown), Deathstalker (which focuses on killing a single target and is probably just trying to get grim reaper senpai to notice it, hence the name deathstalker), and Black Hunter which has support abilities like making enemies move slower, increaing friendly units ranged attack damage, among other abilities.


The mod/map can be found on HiveWorkshop. The author of this mod/map is "wa666r"


Tip me through PayPal.

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0:00: This is a Altered Melee Warcraft 3 faction called the Forsaken, intelligent undead who broke away from the scourge and the Lich King's grasp.


0:52: The Phantoms appear to be "on the spot" wood harvesters, they can also build defensive towers.


1:31: Yes that is a tentacle for a ability icon, hentai vibes.


1:45: The Forsaken appear to have a Pale Lady's Gaze defense system for what could be described as a town center.


2:07: Burial of Fortune, implying there is buried treasure there.


3:04: The yellow bar above the graves means there is a corpse inside of each one.


3:56: Forsaken Hero descriptions.


4:02: The Scourge Hero Icon reminds me of evil clowns.


5:09: Maybe it's called deathstalker because it's constantly trying to get grim reaper senpai to notice it.


5:23: The hole in the Lucidity Potion makes me think of those Louis the 13th cognacs bottles.


6:37: I'm training 4 of the spectresr as it's possible to combine 2 of them into a more powerful unit.


7:41: The Black Garden is a unique building that grants mutually exclusive mastery upgrades for the Forsaken's forces.


9:17: The Black Garden mastery upgrades.


9:54: Yes that is a cage suspended over what appears to be a pool of acid.


10:58: The way she said Hi implies she's probably raided someone's weed stash


12:24: I kinda forgot I had already ordered the building of a black garden and I ended up ordering a second one.


13:19: The Forsaken Faction description.


14:02: Going to combine 2 Spectre units into the powerful Apparition unit.


14:52: Researching the final armor and damage upgrades.


16:10: Staging our forces near the enemy


16:38: This faction also has unique defensive towers.


18:26: Now we attack the enemy bases.

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In the Warcraft universe, the Nightborne are a race of Elves that used to be Night Elves but a source of power known as the Nightwell made them a unique elven species, they were led by Grand Magistrix Elisande who (and her followers) used the Eye of Aman'thul to create the Nightwell. While some leaders (like the Queen of England) stick around for decades, Elisande has been sniffing around Suramar City for ten thousand years, despite multiple millennia of existence and presumably development, Suramar isn't a metropolis that would make New York seem small (other than the fact player characters can be described as a "murder hobo", Suramar is probably safer than New York under Alvin Bragg).


It also appears the fact your troops slowly degrade when not around the "Night Aura" is representative of the fact they need Arcwine or another form of the Nightwell's energy to sustain themselves. I didn't play WOW during the 2000s so I don't really know.


Units are: Accomplice which has a ability to heal buildings for a mana cost, Envoy (throws glaives, i'm not comfortable with it's loincloth thing), Steward which is a mounted melee unit, can research the Phantasmal upgrade that can allow it to walk on air (I show this ability near the end while raiding the enemy base), Energist (a glaive throwing siege unit), Star Augur (a flying scout creature with a purple dinosaur icon), Suramar Chaperon (a flying ranged unit that can attack multiple targets at once), Courier which is a anti-air dedicated unit, Warpcaster (spellcaster that can disrupt the enemy), Preserver which has a ability to heal a large amount of health over 30 seconds but taking damage stops the healing prematurely, Spellblade (a melee oriented spellcaster), Tempomancer (has spells that slow enemy units), Astromancer, Theoretician (radiates Night Aura so your troops don't slowly disintegrate when away from your base).


Nightborne Heroes are: Animator that can summon a personal Anomaly and has abilities that can be used with it, First Counsellor which empowers (and often heals) troops, Magistrix which can use Cascade of Eternity to do a lot of area damage over a sizable area, and Advisor which give itself (and with one ability nearby friendly units) buffs.


The mod/map can be found on HiveWorkshop. The author of this mod/map is "wa666r"


Tip me through PayPal.

https://www.paypal.com/paypalme/zanyonepip?country.x=US


0:00: This video showcases and examines the Nightborne custom faction of Warcraft 3.


0:26: There is also a custom User Interface with this custom melee mod, with Night Elves including what appears to be a cute, night elf lady in the bottom right corner.


1:08: The Accomplice can be turned Ethereal to avoid physical damage and gain the ability to heal buildings for a mana cost.


1:43: The Night Aura power pf the Nightborne faction heals your units at a accelrated rate, as they lose health when not around this aura.


2:26: The Refined Talent Upgrade Icon appears to depict a magical ring.


2:39: Nightborne Hero Descriptions


3:13: Turn Back into Physical form, I'm going to build some towers.


3:58: The Phantasmal ability makes your Steward walk on thin air.


4:14: You may pause if you want to read about the unique defense system of Nightborne buildings.


5:40: The Envoy ranged unit appears to have a loincloth with a ring on it, I'm not completely comfortable with this unit.


6:26: It's just healing back whatever we damage it.


6:42: The Star Augur icon looks like a purple dinosaur.


8:07: Nightborne faction description


8:25: The Nightborne Custom Melee mod Credits


9:20: The Theoretician keeps your miliary from slowly disintegrating and passively heals combat wounds


10:14: The Embrace the Night upgrade Icon appears to depict a super expensive gem.


10:59: The Tempomancer Adept Training Icon looks vaguely like a enchanted book with a swirly cover design.


12:40: The Theoretician is a nessessary unit, Their constant presence keeps your forces from degrading


13:45: Just a fair warning some hero abilities seem to pretty much lag the game to the point it pretty much crashes when storming the enemy base. I have to choose carefully.


14:22: Just a fair warning they're going to say "Research Complete" a lot.


15:17: The Arcwine Icon looks really fancy and Nice.


17:12: The Steward Takes flight.


18:36: The Cascade of Eternity is like a airstrike or artillery rain.

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